![]() It costs 2776, and can only actually do damage to enemy mechs with a single ER Small Laser. It does have a ton of Mine Layers though, which is interesting and potentially hilarious if you can get good use out of the mines, but I wouldn’t recommend this mech unless you just really want to mess around with mines. ![]() This is a fast mech that jumps 10 hexes, but has almost no armor and only an ER medium laser and an ER Flamer (what even is this thing?) to defend itself. This removes the entire point of having a Hollander, and is an affront to the Lyran Commonwealth. This is a Hollander with a Light gauss rifle instead of a normal one. I am unsure how good this is because MRMs are strange weapons, but it seems good. This gives it a pretty scary 100 point alpha strike, and will sandblast the entire enemy mech something fierce. It carries 2 MRM-40s with Apollo FCS, which removes their accuracy penalty, as well as an LBX-20 Autocannon. It comes in at 2238, cheap for a Clan assault mech. I am not a fan of HAGs, I see them as being massively overpriced for a cluster weapon, performing similarly to a Clan LRM-20 while being much more expensive and much heavier. ![]() It carries two HAG/20s, 2 plasma rifles, and 2 small lasers, for 2652 BV. Very durable little brawler, and with ammo in the head there’s minimal worry about crits. It has 4 points less armor in each torso location compared to a Battlemaster, and more armor in the legs. Jack: I ran this in a game last night and it worked great. This basically makes it a small, higher tech Battlemaster, which for 1574 BV is a pretty great deal. It swaps the medium lasers for Medium pulse lasers, adds an ER Flamer (which I wasn’t aware was even a weapon in this game), and swaps the LRM-15 for an SRM-6. Gotterdammerung GTD-30SĪfter the extreme changes of the 20C, the 30S is a much more boring refit. It might not hit as hard or be as fast as other mechs in it’s price range, but the added durability from Ferro-Lam should compensate for that. Ferro-Lam reduces all incoming damage by 20% without any increase in weight or any bad secondary negative effects. The best part of this mech is it’s armor though, being Ferro-Lam. It brings up all of the weapons to clan standards, and while slightly under-sinked good bracket firing will remove that weakness. Appearing at first like a simple clan tech upgrade to the base Gotterdammerung, the GTD-20C is a pretty great upgrade.
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